batgrl.gadgets.text_field#
A text particle field.
A particle field specializes in handling many single “pixel” children.
Functions
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Return positions and cells of non-whitespace characters of a Cell array. |
Classes
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A text particle field. |
- class batgrl.gadgets.text_field.TextParticleField(*, particle_positions: ndarray[Any, dtype[int32]] | None = None, particle_cells: ndarray[Any, dtype[dtype(['char', '<U1', 'bold', '?', 'italic', '?', 'underline', '?', 'strikethrough', '?', 'overline', '?', 'reverse', '?', 'fg_color', 'u1', 3, 'bg_color', 'u1', 3])]] | None = None, particle_properties: dict[str, Any] = None, alpha: float = 0.0, size: Size = (10, 10), pos: Point = (0, 0), size_hint: SizeHint | None = None, pos_hint: PosHint | None = None, is_transparent: bool = False, is_visible: bool = True, is_enabled: bool = True)#
Bases:
Gadget
A text particle field.
A particle field specializes in rendering many single “pixel” children by setting particle positions, chars, and color pairs. This is more efficient than rendering many 1x1 gadgets.
- Parameters:
- particle_positionsNDArray[np.int32] | None, default: None
An array of particle positions with shape (N, 2).
- particle_cellsNDArray[Cell] | None, default: None
An array of Cells of particles with shape (N,).
- particle_propertiesdict[str, Any] | None, default: None
Additional particle properties.
- alphafloat, default: 0.0
Transparency of particles.
- sizeSize, default: Size(10, 10)
Size of gadget.
- posPoint, default: Point(0, 0)
Position of upper-left corner in parent.
- size_hintSizeHint | None, default: None
Size as a proportion of parent’s height and width.
- pos_hintPosHint | None, default: None
Position as a proportion of parent’s height and width.
- is_transparentbool, default: False
Whether gadget is transparent.
- is_visiblebool, default: True
Whether gadget is visible. Gadget will still receive input events if not visible.
- is_enabledbool, default: True
Whether gadget is enabled. A disabled gadget is not painted and doesn’t receive input events.
- Attributes:
nparticles
intNumber of particles in particle field.
- particle_positionsNDArray[np.int32]
An array of particle positions with shape (N, 2).
- particle_cellsNDArray[Cell]
An array of Cells of particles with shape (N,).
- particle_propertiesdict[str, Any]
Additional particle properties.
alpha
floatTransparency of particles.
size
SizeSize of gadget.
height
intHeight of gadget.
rows
intHeight of gadget.
width
intWidth of gadget.
columns
intWidth of gadget.
pos
PointPosition relative to parent.
top
inty-coordinate of top of gadget.
y
inty-coordinate of top of gadget.
left
intx-coordinate of left side of gadget.
x
intx-coordinate of left side of gadget.
bottom
inty-coordinate of bottom of gadget.
right
intx-coordinate of right side of gadget.
center
PointPosition of center of gadget.
absolute_pos
PointAbsolute position on screen.
size_hint
SizeHintGadget’s size as a proportion of its parent’s size.
pos_hint
PosHintGadget’s position as a proportion of its parent’s size.
- parent: Gadget | None
Parent gadget.
- childrenlist[Gadget]
Children gadgets.
is_transparent
boolWhether gadget is transparent.
is_visible
boolWhether gadget is visible.
is_enabled
boolWhether gadget is enabled.
root
Gadget | NoneReturn the root gadget if connected to gadget tree.
app
AppThe running app.
Methods
particles_from_cells(cells)
Return positions and cells of non-whitespace characters of a Cell array.
apply_hints()
Apply size and pos hints.
to_local(point)
Convert point in absolute coordinates to local coordinates.
collides_point(point)
Return true if point collides with visible portion of gadget.
collides_gadget(other)
Return true if other is within gadget’s bounding box.
pull_to_front()
Move to end of gadget stack so gadget is drawn last.
walk()
Yield all descendents of this gadget (preorder traversal).
walk_reverse()
Yield all descendents of this gadget (reverse postorder traversal).
ancestors()
Yield all ancestors of this gadget.
add_gadget(gadget)
Add a child gadget.
add_gadgets(*gadgets)
Add multiple child gadgets.
remove_gadget(gadget)
Remove a child gadget.
prolicide()
Recursively remove all children.
destroy()
Remove this gadget and recursively remove all its children.
bind(prop, callback)
Bind callback to a gadget property.
unbind(uid)
Unbind a callback from a gadget property.
tween(…)
Sequentially update gadget properties over time.
on_size()
Update gadget after a resize.
on_transparency()
Update gadget after transparency is enabled/disabled.
on_add()
Update gadget after being added to the gadget tree.
on_remove()
Update gadget after being removed from the gadget tree.
on_key(key_event)
Handle a key press event.
on_mouse(mouse_event)
Handle a mouse event.
on_paste(paste_event)
Handle a paste event.
on_terminal_focus(focus_event)
Handle a focus event.
- add_gadget(gadget: Self) None #
Add a child gadget.
- Parameters:
- gadgetGadget
A gadget to add as a child.
- add_gadgets(*gadgets: Self) None #
Add multiple child gadgets.
- Parameters:
- *gadgetsGadget
Gadgets to add as children. Can also accept a single iterable of gadgets.
- property alpha: float#
Transparency of particles.
- ancestors() Iterator[Self] #
Yield all ancestors of this gadget.
- Yields:
- Gadget
An ancestor of this gadget.
- property app#
The running app.
- apply_hints() None #
Apply size and pos hints.
This is called automatically when the gadget is added to the gadget tree and when the gadget’s parent’s size changes.
- bind(prop: str, callback: Callable[[], None]) int #
Bind callback to a gadget property. When the property is updated, callback is called with no arguments.
- Parameters:
- propstr
The name of the gadget property.
- callbackCallable[[], None]
Callback to bind to property.
- Returns:
- int
A unique id used to unbind the callback.
- property bottom: int#
y-coordinate of bottom of gadget.
- children: _GadgetList#
The gadget’s children.
- collides_gadget(other: Self) bool #
Return true if other is within gadget’s bounding box.
- Parameters:
- otherGadget
Another gadget.
- Returns:
- bool
Whether other collides with gadget.
- collides_point(point: Point) bool #
Return true if point collides with visible portion of gadget.
- Parameters:
- pointPoint
A point.
- Returns:
- bool
Whether point collides with gadget.
- property columns: int#
Width of gadget.
- destroy() None #
Remove this gadget and recursively remove all its children.
- dispatch_key(key_event: KeyEvent) bool | None #
Dispatch a key press event until handled.
A key press event is handled if a handler returns
True
.- Parameters:
- key_eventKeyEvent
The key event to dispatch.
- Returns:
- bool | None
Whether the dispatch was handled.
- dispatch_mouse(mouse_event: MouseEvent) bool | None #
Dispatch a mouse event until handled.
A mouse event is handled if a handler returns
True
.- Parameters:
- mouse_eventMouseEvent
The mouse event to dispatch.
- Returns:
- bool | None
Whether the dispatch was handled.
- dispatch_paste(paste_event: PasteEvent) bool | None #
Dispatch a paste event until handled.
A paste event is handled if a handler returns
True
.- Parameters:
- paste_eventPasteEvent
The paste event to dispatch.
- Returns:
- bool | None
Whether the dispatch was handled.
- dispatch_terminal_focus(focus_event: FocusEvent) bool | None #
Dispatch a focus event until handled.
A focus event is handled if a handler returns
True
.- Parameters:
- focus_eventFocusEvent
The focus event to dispatch.
- Returns:
- bool | None
Whether the dispatch was handled.
- property height: int#
Height of gadget.
- property is_enabled: bool#
Whether gadget is enabled. A disabled gadget is not painted and doesn’t receive input events.
- property is_transparent: bool#
Whether gadget is transparent.
- property is_visible: bool#
Whether gadget is visible. Gadget will still receive input events if not visible.
- property left: int#
x-coordinate of left side of gadget.
- property nparticles: int#
Number of particles in particle field.
- on_add() None #
Update gadget after being added to the gadget tree.
- on_key(key_event: KeyEvent) bool | None #
Handle a key press event.
Handled key presses should return
True
.- Parameters:
- key_eventKeyEvent
The key event to handle.
- Returns:
- bool | None
Whether the key event was handled.
- on_mouse(mouse_event: MouseEvent) bool | None #
Handle a mouse event.
Handled mouse events should return
True
.- Parameters:
- mouse_eventMouseEvent
The mouse event to handle.
- Returns:
- bool | None
Whether the mouse event was handled.
- on_paste(paste_event: PasteEvent) bool | None #
Handle a paste event.
Handled paste events should return
True
.- Parameters:
- paste_eventPasteEvent
The paste event to handle.
- Returns:
- bool | None
Whether the paste event was handled.
- on_remove() None #
Update gadget after being removed from the gadget tree.
- on_size() None #
Update gadget after a resize.
- on_terminal_focus(focus_event: FocusEvent) bool | None #
Handle a focus event.
Handled focus events should return
True
.- Parameters:
- focus_eventFocusEvent
The focus event to handle.
- Returns:
- bool | None
Whether the focus event was handled.
- on_transparency() None #
Update gadget after transparency is enabled/disabled.
- prolicide() None #
Recursively remove all children.
- pull_to_front() None #
Move gadget to end of gadget stack so that it is drawn last.
- remove_gadget(gadget: Self) None #
Remove a child gadget.
- Parameters:
- gadgetGadget
The gadget to remove from children.
- property right: int#
x-coordinate of right side of gadget.
- property root: Self | None#
Return the root gadget if connected to gadget tree.
- property rows: int#
Height of gadget.
- to_local(point: Point) Point #
Convert point in absolute coordinates to local coordinates.
- Parameters:
- pointPoint
Point in absolute (screen) coordinates.
- Returns:
- Point
The point in local coordinates.
- property top: int#
y-coordinate of top of gadget.
- async tween(*, duration: float = 1.0, easing: Literal['linear', 'in_quad', 'out_quad', 'in_out_quad', 'in_cubic', 'out_cubic', 'in_out_cubic', 'in_quart', 'out_quart', 'in_out_quart', 'in_quint', 'out_quint', 'in_out_quint', 'in_sine', 'out_sine', 'in_out_sine', 'in_exp', 'out_exp', 'in_out_exp', 'in_circ', 'out_circ', 'in_out_circ', 'in_elastic', 'out_elastic', 'in_out_elastic', 'in_back', 'out_back', 'in_out_back', 'in_bounce', 'out_bounce', 'in_out_bounce'] = 'linear', on_start: Callable[[], None] | None = None, on_progress: Callable[[float], None] | None = None, on_complete: Callable[[], None] | None = None, **properties: Real | ndarray[Any, dtype[number]] | Sequence[Real] | PosHint | SizeHint) None #
Coroutine that sequentially updates gadget properties over a duration (in seconds).
- Parameters:
- durationfloat, default: 1.0
The duration of the tween in seconds.
- easingEasing, default: “linear”
The easing used for tweening.
- on_startCallable[[], None] | None, default: None
Called when tween starts.
- on_progressCallable[[float], None] | None, default: None
Called as tween updates with current progress.
- on_completeCallable[[], None] | None, default: None
Called when tween completes.
- **propertiesReal | NDArray[np.number] | Sequence[Real] | PosHint | SizeHint
Gadget properties’ target values. E.g., to smoothly tween a gadget’s position to (5, 10) over 2.5 seconds, specify the pos property as a keyword-argument:
await gadget.tween(pos=(5, 10), duration=2.5, easing="out_bounce")
Warning
Running several tweens on the same properties concurrently will probably result in unexpected behavior.
Notes
Tweened values will be coerced to match the type of the initial value of their corresponding property.
Non-numeric values will be set immediately.
- unbind(uid: int) None #
Unbind a callback from a gadget property.
- Parameters:
- uidint
Unique id returned by the
bind()
method.
- walk() Iterator[Self] #
Yield all descendents of this gadget (preorder traversal).
- Yields:
- Gadget
A descendent of this gadget.
- walk_reverse() Iterator[Self] #
Yield all descendents of this gadget (reverse postorder traversal).
- Yields:
- Gadget
A descendent of this gadget.
- property width: int#
Width of gadget.
- property x: int#
x-coordinate of left side of gadget.
- property y: int#
y-coordinate of top of gadget.
- batgrl.gadgets.text_field.particle_data_from_canvas(canvas: ndarray[Any, dtype[dtype(['char', '<U1', 'bold', '?', 'italic', '?', 'underline', '?', 'strikethrough', '?', 'overline', '?', 'reverse', '?', 'fg_color', 'u1', 3, 'bg_color', 'u1', 3])]]) tuple[ndarray[Any, dtype[int32]], ndarray[Any, dtype[dtype(['char', '<U1', 'bold', '?', 'italic', '?', 'underline', '?', 'strikethrough', '?', 'overline', '?', 'reverse', '?', 'fg_color', 'u1', 3, 'bg_color', 'u1', 3])]]] #
Return positions and cells of non-whitespace characters of a Cell array.
- Parameters:
- canvasNDArray[Cell]
A Cell numpy array (such as a
Text
gadget’s canvas).
- Returns:
- tuple[NDArray[np.int32], NDArray[Cell]]
Position and cells of non-whitespace characters of the canvas.