batgrl.gadgets.slider#
A slider gadget.
Classes
|
A slider gadget. |
- class batgrl.gadgets.slider.Slider(*, min: float, max: float, start_value: float | None = None, callback: Callable | None = None, handle_color: Color = (255, 255, 255), slider_color: Color = (255, 255, 255), fill_color: Color = (255, 255, 255), slider_enabled: bool = True, is_grabbable: bool = True, ptf_on_grab: bool = False, mouse_button: Literal['left', 'middle', 'no_button', 'right'] = 'left', bg_color: Color = (0, 0, 0), alpha: float = 1.0, size: Size = (10, 10), pos: Point = (0, 0), size_hint: SizeHint | None = None, pos_hint: PosHint | None = None, is_transparent: bool = False, is_visible: bool = True, is_enabled: bool = True)#
-
A slider gadget.
- Parameters:
- minfloat
Minimum value of slider.
- maxfloat
Maximum value of slider.
- start_value: float | None, default: None
Start value of slider. If None, start value is
min
.- callbackCallable | None, default: None
Single argument callable called with new value of slider when slider is updated.
- handle_colorColor, default: WHITE
Color of handle.
- slider_color: Color, default: WHITE
Color of slider.
- fill_color: Color, default: WHITE
Color of filled portion of slider.
- slider_enabledbool, default: True
Whether slider value can be changed.
- is_grabbablebool, default: True
Whether grabbable behavior is enabled.
- ptf_on_grabbool, default: False
Whether the gadget will be pulled to front when grabbed.
- mouse_buttonMouseButton, default: “left”
Mouse button used for grabbing.
- bg_colorColor, default: BLACK
Background color of gadget.
- alphafloat, default: 1.0
Transparency of gadget.
- sizeSize, default: Size(10, 10)
Size of gadget.
- posPoint, default: Point(0, 0)
Position of upper-left corner in parent.
- size_hintSizeHint | None, default: None
Size as a proportion of parent’s height and width.
- pos_hintPosHint | None, default: None
Position as a proportion of parent’s height and width.
- is_transparentbool, default: False
Whether gadget is transparent.
- is_visiblebool, default: True
Whether gadget is visible. Gadget will still receive input events if not visible.
- is_enabledbool, default: True
Whether gadget is enabled. A disabled gadget is not painted and doesn’t receive input events.
- Attributes:
min
floatMinimum value of slider.
max
floatMaximum value of slider.
value
floatCurrent value of slider.
- callbackCallable
Single argument callable called with new value of slider when slider is updated.
- slider_color: Color
Color of slider.
- fill_color: Color
Color of filled portion of slider.
- fill_color: Color
Color of filled portion of slider.
- slider_enabledbool
Whether slider value can be changed.
proportion
floatCurrent proportion of slider.
- is_grabbablebool
Whether grabbable behavior is enabled.
- ptf_on_grabbool
Whether the gadget will be pulled to front when grabbed.
- mouse_buttonMouseButton
Mouse button used for grabbing.
- bg_colorColor
Background color of gadget.
alpha
floatTransparency of gadget.
is_grabbed
boolWhether gadget is grabbed.
size
SizeSize of gadget.
height
intHeight of gadget.
rows
intHeight of gadget.
width
intWidth of gadget.
columns
intWidth of gadget.
pos
PointPosition relative to parent.
top
inty-coordinate of top of gadget.
y
inty-coordinate of top of gadget.
left
intx-coordinate of left side of gadget.
x
intx-coordinate of left side of gadget.
bottom
inty-coordinate of bottom of gadget.
right
intx-coordinate of right side of gadget.
center
PointPosition of center of gadget.
absolute_pos
PointAbsolute position on screen.
size_hint
SizeHintGadget’s size as a proportion of its parent’s size.
pos_hint
PosHintGadget’s position as a proportion of its parent’s size.
- parent: Gadget | None
Parent gadget.
- childrenlist[Gadget]
Children gadgets.
is_transparent
boolWhether gadget is transparent.
is_visible
boolWhether gadget is visible.
is_enabled
boolWhether gadget is enabled.
root
Gadget | NoneReturn the root gadget if connected to gadget tree.
app
AppThe running app.
Methods
grab(mouse_event)
Grab the gadget.
ungrab(mouse_event)
Ungrab the gadget.
grab_update(mouse_event)
Update gadget with incoming mouse events while grabbed.
apply_hints()
Apply size and pos hints.
to_local(point)
Convert point in absolute coordinates to local coordinates.
collides_point(point)
Return true if point collides with visible portion of gadget.
collides_gadget(other)
Return true if other is within gadget’s bounding box.
pull_to_front()
Move to end of gadget stack so gadget is drawn last.
walk()
Yield all descendents of this gadget (preorder traversal).
walk_reverse()
Yield all descendents of this gadget (reverse postorder traversal).
ancestors()
Yield all ancestors of this gadget.
add_gadget(gadget)
Add a child gadget.
add_gadgets(*gadgets)
Add multiple child gadgets.
remove_gadget(gadget)
Remove a child gadget.
prolicide()
Recursively remove all children.
destroy()
Remove this gadget and recursively remove all its children.
bind(prop, callback)
Bind callback to a gadget property.
unbind(uid)
Unbind a callback from a gadget property.
tween(…)
Sequentially update gadget properties over time.
on_size()
Update gadget after a resize.
on_transparency()
Update gadget after transparency is enabled/disabled.
on_add()
Update gadget after being added to the gadget tree.
on_remove()
Update gadget after being removed from the gadget tree.
on_key(key_event)
Handle a key press event.
on_mouse(mouse_event)
Handle a mouse event.
on_paste(paste_event)
Handle a paste event.
on_terminal_focus(focus_event)
Handle a focus event.
- add_gadget(gadget: Self) None #
Add a child gadget.
- Parameters:
- gadgetGadget
A gadget to add as a child.
- add_gadgets(*gadgets: Self) None #
Add multiple child gadgets.
- Parameters:
- *gadgetsGadget
Gadgets to add as children. Can also accept a single iterable of gadgets.
- property alpha: float#
Transparency of gadget.
- ancestors() Iterator[Self] #
Yield all ancestors of this gadget.
- Yields:
- Gadget
An ancestor of this gadget.
- property app#
The running app.
- apply_hints() None #
Apply size and pos hints.
This is called automatically when the gadget is added to the gadget tree and when the gadget’s parent’s size changes.
- bind(prop: str, callback: Callable[[], None]) int #
Bind callback to a gadget property. When the property is updated, callback is called with no arguments.
- Parameters:
- propstr
The name of the gadget property.
- callbackCallable[[], None]
Callback to bind to property.
- Returns:
- int
A unique id used to unbind the callback.
- property bottom: int#
y-coordinate of bottom of gadget.
- children: _GadgetList#
The gadget’s children.
- collides_gadget(other: Self) bool #
Return true if other is within gadget’s bounding box.
- Parameters:
- otherGadget
Another gadget.
- Returns:
- bool
Whether other collides with gadget.
- collides_point(point: Point) bool #
Return true if point collides with visible portion of gadget.
- Parameters:
- pointPoint
A point.
- Returns:
- bool
Whether point collides with gadget.
- property columns: int#
Width of gadget.
- destroy() None #
Remove this gadget and recursively remove all its children.
- dispatch_key(key_event: KeyEvent) bool | None #
Dispatch a key press event until handled.
A key press event is handled if a handler returns
True
.- Parameters:
- key_eventKeyEvent
The key event to dispatch.
- Returns:
- bool | None
Whether the dispatch was handled.
- dispatch_mouse(mouse_event: MouseEvent) bool | None #
Dispatch a mouse event until handled.
A mouse event is handled if a handler returns
True
.- Parameters:
- mouse_eventMouseEvent
The mouse event to dispatch.
- Returns:
- bool | None
Whether the dispatch was handled.
- dispatch_paste(paste_event: PasteEvent) bool | None #
Dispatch a paste event until handled.
A paste event is handled if a handler returns
True
.- Parameters:
- paste_eventPasteEvent
The paste event to dispatch.
- Returns:
- bool | None
Whether the dispatch was handled.
- dispatch_terminal_focus(focus_event: FocusEvent) bool | None #
Dispatch a focus event until handled.
A focus event is handled if a handler returns
True
.- Parameters:
- focus_eventFocusEvent
The focus event to dispatch.
- Returns:
- bool | None
Whether the dispatch was handled.
- property fill_width#
Width of the slider minus the width of the handle.
- grab(mouse_event: MouseEvent)#
Move handle to mouse position on grab.
- grab_update(mouse_event: MouseEvent)#
Update proportion and handle position on grab update.
- property height: int#
Height of gadget.
- property is_enabled: bool#
Whether gadget is enabled. A disabled gadget is not painted and doesn’t receive input events.
- property is_grabbed: bool#
Whether gadget is grabbed.
- property is_transparent: bool#
Whether gadget is transparent.
- property is_visible: bool#
Whether gadget is visible. Gadget will still receive input events if not visible.
- property left: int#
x-coordinate of left side of gadget.
- property max: float#
Maximum value of slider.
- property min: float#
Minimum value of slider.
- on_add()#
Resize canvas and color arrays and reposition slider handle.
- on_key(key_event: KeyEvent) bool | None #
Handle a key press event.
Handled key presses should return
True
.- Parameters:
- key_eventKeyEvent
The key event to handle.
- Returns:
- bool | None
Whether the key event was handled.
- on_mouse(mouse_event)#
Determine if mouse event grabs or ungrabs gadget.
- on_paste(paste_event: PasteEvent) bool | None #
Handle a paste event.
Handled paste events should return
True
.- Parameters:
- paste_eventPasteEvent
The paste event to handle.
- Returns:
- bool | None
Whether the paste event was handled.
- on_remove() None #
Update gadget after being removed from the gadget tree.
- on_size()#
Resize canvas and color arrays and reposition slider handle.
- on_terminal_focus(focus_event: FocusEvent) bool | None #
Handle a focus event.
Handled focus events should return
True
.- Parameters:
- focus_eventFocusEvent
The focus event to handle.
- Returns:
- bool | None
Whether the focus event was handled.
- on_transparency() None #
Update gadget after transparency is enabled/disabled.
- prolicide() None #
Recursively remove all children.
- property proportion: float#
Current proportion of slider.
- pull_to_front() None #
Move gadget to end of gadget stack so that it is drawn last.
- remove_gadget(gadget: Self) None #
Remove a child gadget.
- Parameters:
- gadgetGadget
The gadget to remove from children.
- property right: int#
x-coordinate of right side of gadget.
- property root: Self | None#
Return the root gadget if connected to gadget tree.
- property rows: int#
Height of gadget.
- to_local(point: Point) Point #
Convert point in absolute coordinates to local coordinates.
- Parameters:
- pointPoint
Point in absolute (screen) coordinates.
- Returns:
- Point
The point in local coordinates.
- property top: int#
y-coordinate of top of gadget.
- async tween(*, duration: float = 1.0, easing: Literal['linear', 'in_quad', 'out_quad', 'in_out_quad', 'in_cubic', 'out_cubic', 'in_out_cubic', 'in_quart', 'out_quart', 'in_out_quart', 'in_quint', 'out_quint', 'in_out_quint', 'in_sine', 'out_sine', 'in_out_sine', 'in_exp', 'out_exp', 'in_out_exp', 'in_circ', 'out_circ', 'in_out_circ', 'in_elastic', 'out_elastic', 'in_out_elastic', 'in_back', 'out_back', 'in_out_back', 'in_bounce', 'out_bounce', 'in_out_bounce'] = 'linear', on_start: Callable[[], None] | None = None, on_progress: Callable[[float], None] | None = None, on_complete: Callable[[], None] | None = None, **properties: Real | ndarray[Any, dtype[number]] | Sequence[Real] | PosHint | SizeHint) None #
Coroutine that sequentially updates gadget properties over a duration (in seconds).
- Parameters:
- durationfloat, default: 1.0
The duration of the tween in seconds.
- easingEasing, default: “linear”
The easing used for tweening.
- on_startCallable[[], None] | None, default: None
Called when tween starts.
- on_progressCallable[[float], None] | None, default: None
Called as tween updates with current progress.
- on_completeCallable[[], None] | None, default: None
Called when tween completes.
- **propertiesReal | NDArray[np.number] | Sequence[Real] | PosHint | SizeHint
Gadget properties’ target values. E.g., to smoothly tween a gadget’s position to (5, 10) over 2.5 seconds, specify the pos property as a keyword-argument:
await gadget.tween(pos=(5, 10), duration=2.5, easing="out_bounce")
Warning
Running several tweens on the same properties concurrently will probably result in unexpected behavior.
Notes
Tweened values will be coerced to match the type of the initial value of their corresponding property.
Non-numeric values will be set immediately.
- unbind(uid: int) None #
Unbind a callback from a gadget property.
- Parameters:
- uidint
Unique id returned by the
bind()
method.
- ungrab(mouse_event: MouseEvent)#
Ungrab gadget.
- Parameters:
- mouse_eventMouseEvent
The mouse event that ungrabbed the gadget.
- property value: float#
Current value of slider.
- walk() Iterator[Self] #
Yield all descendents of this gadget (preorder traversal).
- Yields:
- Gadget
A descendent of this gadget.
- walk_reverse() Iterator[Self] #
Yield all descendents of this gadget (reverse postorder traversal).
- Yields:
- Gadget
A descendent of this gadget.
- property width: int#
Width of gadget.
- property x: int#
x-coordinate of left side of gadget.
- property y: int#
y-coordinate of top of gadget.